The concept of essential equilibrium points, essential games and almost essential games are given and we prove that every game in game space can be closely approximated arbitrarily by an essential game or almost essential game.
文中引入了本质平衡点、本质对策和几乎本质对策的概念,并证明了对策空间中的每一对策都能够由本质对策或几乎本质对策作任意逼近。
The concept of essential equilibrium points, essential games and almost essential games are given and we prove that every game in game space can be closely approximated arbitrarily by an essential game or almost essential game.
文中引入了本质平衡点、本质对策和几乎本质对策的概念,并证明了对策空间中的每一对策都能够由本质对策或几乎本质对策作任意逼近。